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VE-ATPAP-20: Implementing Adaptive Gaming Equipment for Individuals with Disabilities

Overview

When implemented appropriately, current adaptive gaming technology not only allows individuals to participate in gaming, but also to play alongside individuals not using adaptive gaming equipment. Furthermore, this equipment can translate to additional tasks related to daily independence such as computer and device access, leading to an even greater overall level of independence for those using adaptive gaming equipment. This presentation will provide an overview of current adaptive gaming equipment and then dive into the technical aspects of each device, as well as best practices to optimize the set up and training for each user.

Learning Objectives

  1. List at least three different types of adaptive gaming controllers.
  2. Describe at least three different methods to optimize the training process with adaptive gaming equipment.
  3. List at least two ways that adaptive gaming equipment can be implemented for users to increase daily independence.

Primary & Secondary Strand

Assistive Technology for Physical Access and Participation

Target Audience

  • AT Specialists
  • Caregivers
  • Consumers/Individuals with Disabilities
  • Disability Services
  • Family Members
  • Occupational Therapists
  • Rehab Therapists
  • Speech-Language Pathologists

Experience Level

Intermediate

Primary Life Cycle Addressed

All

Session Delivery Format

In-person presentation with live-stream

Course Schedule

This course was given at the ATIA 2022 Conference on Thursday, Jan 27: 1:00 PM - 2:00 PM (EST)

Continuing Education Credits

For Satisfactory Completion and Continuing Education information, please visit: ATIA Learning Center CEUs

This course is offered for the following CE Provider Credits:
ACVREP; AOTA; IACET
For: 0.10 CEU Units or 1.0 CEU Hours.

ASHA CE Information: Recorded Session
Start date of ASHA CEUs offering: October 14, 2022
End date of ASHA CEUs offering: October 31, 2023
ASHA CE Approved Provider. ATIA. Intermediate Level. 0.10 ASHA CEUs

This course was approved by CRCC for CRC CEUs and was included in the ATIA CRC AT for Physical Access and Participation Series (2023-2024). This series offering was available from March 20, 2023, through March 19, 2024.

Speaker/s:

Drew Redepenning, ATP

Technology for HOME, Assistive Technology Specialist, Biomedical Engineer

Biography

Drew Redepenning is a Biomedical Engineer and Assistive Technology Practitioner who has over four years of experience in the field of assistive technology. He formerly worked as the Assistive Technology Specialist at Courage Kenny Rehabilitation Institute in Minnesota. Drew remains involved with Courage Kenny’s assistive technology department as a volunteer. He currently works as an Assistive Technology Specialist for Technology for HOME performing in-home assistive technology assessments. In addition, Drew volunteers his time handling all assistive technology services for St. Margaret’s Center in Albany, New York and performs assistive technology services for Albany Medical Center. His primary focuses are in environmental access, adaptive gaming, device access, vocational technology, and developing custom assistive technology solutions. Drew is also currently an M.D. student at Albany Medical College in New York, hoping to pursue a future career in Physical Medicine and Rehabilitation.

Relevant Financial Relationship: Yes
Drew Redepenning receives part of his salary from Technology for HOME for whom he works as an assistive technology specialist.

Relevant Non-Financial Relationship: Yes
Drew volunteers his time handling all assistive technology services for St. Margaret’s Center in Albany, New York and performs assistive technology services for Albany Medical Center.